Friday, November 4, 2011

XNA 4 In Visual Basic 2010 - Part 2 - SpriteFonts & Tile Mapping With The SpriteBatch

This beginner Visual Basic Game Programming tutorial is designed to help you get started with XNA 4.

In this VB video we'll be covering:
Adding a SpriteFont to our project
Creating a frame counter and drawing it to the screen with the SpriteBatch
Adding a tileset to our game content
Drawing a basic tile map with the SpriteBatch

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